As a developer, I’m excited by Android’s potential as a single development platform that can make my apps available on a wide range of devices. From smartphones to televisions, Android is now being used on an increasingly diverse collection of hardware.
Last year’s Android SDK 1.6 release was the first to introduce support for variations in device hardware, paving the way for devices like the HTC Tattoo — a small screen device with a non-autofocus camera. Future devices, like Google TV, may not include some of the hardware features that we now expect, such a accelerometers and telephony.
We all want our apps available on as many devices as possible, but on some hardware they might just not make sense, so it’s important that apps are available only on the devices where they do.